Ck2 merchant republic empire reddit.
Legalism (Tier III) > Noble Customs > All Else.
Ck2 merchant republic empire reddit.
a muslim merchant republic sounds kinda fun.
Ck2 merchant republic empire reddit Merchant Republics cannot have Medium Crown Authority or above, thus, you need only to unlock Low Crown Authority. My only advice to maximize your income is to give your republics enough ducal titles to form Kingdoms for themselves. also, i think muslim trade posts in infidel counties have higher income (some I decided that all the titles that I would win, if I did, would be given to me. As I expanded and evolved into the Roman Empire, so did their trade expand. The only feudal vassals you should have are land locked countys (to keep your army up) By the time you're empire worthy you should make 50 gold a month per vassal republic plus your trade posts. TL;DR: Just wanna know what kind of nation I might end up with when converting an empire level merchant republic from CK2. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &… Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. So I accidentally created a merchant republic within my burgeoning empire 56 hours in playing as Strathclyde, and i’m pushing steadily south toward continental Europe. Just try to take the lands from him that you just given to him. As the astute reader has no doubt already concluded, I'm looking for a good Merchant Republic Starts. Basically they seized everything needed to reform the Empire, burned it all down, then switched from tribal to merchant Republic and reformed the Empire. you can build extra tradeposts based on the number of unlanded adult male dynasty members in your court. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac… 13 votes, 12 comments. and then spam as many trade republics as possible. Why? if for some reason you find the other families are getting too powerful, you can use a ducal title to revolt for independence, assuming that Amalfi has not sworn fealty to a larger empire at that point. I know previously if you lost all your holdings except a barony you would become feudal but that has been patched. Just as usual. Then revoke their current title. I remember a game where I formed the empire of Scandinavia before becomming a merchant republic, and when I lost my election my empire went with it. Then simply Surrende. I recently switched from tribal to merchant republic and I am somewhat confused here. You can totally do it legitimately. Feudal lords will also have a permanent -30 Opinion malus (Wrong Government), so Noble Customs will help inhibit their hate. Basically I'm playing Roman Empire in CK2+ which has the Imperial government, which basically means all duchies automatically behave like vice royalties. It was tragic Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Pagan merchant republics are the 2nd biggest cash cow in the game, after only starting as the Byzantine Empire due to trade and looting. I think the best capital for a merchant republic would be Sicily. Is there any way to obtain the byzantine empire? Or should I restart. The duchy has 6 counties, it's centrally located in the Mediterranean so you can develop a huge trade zone, 5/6 counties are connected by land so it's easy to get the 'connected to capital' bonus, it's easy to get the empire of Italy, it's close to Rome for vassalizing the papacy, you can get get your levies from Crimea or Changing from Feudal to Merchant Republic directly is difficult, but doable if you're willing to exploit some glitchy behaviour. Nov 21, 2016 · My greatest CK2 accomplishment yet, actually pretty simple: Start as Venice, built up your palace and trading empire Gather up Egypt, Africa, and Israel with Holy Wars Vassalize the Pope Request invasion of Italy Invite Byzantine claimants to your court, convert them to Catholicism Press one of their claims when the time arises Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. 414K subscribers in the CrusaderKings community. I made 50 gold/month on a regular basis and usually had between 9 and 12000 gold in my coffers with constant improvements to trade posts and the mansion before appointing the Jomsvikings leader as my heir. How does the game determine the color? From what I understood, a claimant with a strong claim on the Byzantine Empire needs to be in a merchant republics court, and a crusade that is not the first crusade needs to fire, then the merchant republic can change the target to the Byzantine Empire somehow. Maybe they just invaded a county that only had a city first. I have no clue what the de jure capital of a custom empire might be. Cons of merchant republic: Smaller levy size until you upgrade your holdings. So, last night I experienced a rather frustrating potential bug: I was playing a Gothamite Merchant Republic (Wayne Dynasty)… Eventually convert to Merchant Republic and Catholicism, and reconquer Spain for Christ from the wrong side. They are only tolerated because they make a lot of money. I don't know about guides, so I'll try to be as complete as possible in my answer. Later, if you want to, you can buy every single mercenary group in the game and fight most of the known world at the same time, and still put enough gold aside for your heir to do the same. And in every other game I've played the Caribbean Empire has rapidly devolved into a nightmarish melee of squabbling banana fiefdoms. 10K gold for a Duchy claim! Anything that costs an uncapped percentage of annual income is utterly unaffordable now. . Yeah the Mongolian invasion happened really early in game they took over most of the map. The problem too with no tech in merchant republics is that it goes against what is presented in the books. Braavos at least is undergoing some clear level of advancements (at least cultural if not technological). Can create denmark ruthenia and lapland kingdoms if wish. Dec 22, 2017 · I went from a tribal king to a merchant republic. I'm playing as a MR, the year is 1110, and I just realized restoring the Roman Empire might actually be doable, considering I am at this point a huge blob that occupies most of West and Southern Europe. My government is still listed as merchant republic and most of my titles (including Byzantine Empire) will be lost as my heir is not an adult. I was wondering how do i get to a empire tier merchant republic, i saw i can not usurp titles as a mechant republic, so how does one do it? It seems like a completely different game as a republic, so any tips on goals i should be going for are more than Aug 17, 2023 · As I said, merchant republics are always "foreign bodies" withhin the feudal state. I have the county of Capua in my demesne and I want to turn the Duchy of Capua into a merchant republic, and the order of events goes like this: I gain the city of Capua in a war with Pisa who previously controlled it > I make the city of Capua the capital of Posted by u/flareblitz91 - 6 votes and 19 comments Hello, with my first game in ck2 I'm uniting Spain as king Sancho and have two questions: should I use retine?What composition should I pick? is it worth to create vassal merchant Republic in for example Granada? Currently, I am only able to make 4 trade ports. 09 and are made playable by The Republic DLC. It's a combination of a couple of things that make me like the idea. But I'm more curious about what happens after I make the switch. Though it's unusual it is able to reform in one lifetime. Can use money to upgrade everything and earn more money through rebublican ways. TL;DR Merchant Republic OP Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. 446K subscribers in the CrusaderKings community. Got blobbed by King Louis the Holy as Nouvelle Orleans. I was doing very well conquering my way to forming a might merchant empire and driving out the heretical Hindus when I died. Can use prestige to upgrade tribal holdings to new cities. Infinite Ducats guide as a merchant republic (Venice) in this question. Playing as the Byzantine/Roman Empire I have the option to recreate ancient kingdom-tier "provincias" which are the more or less historic procinves of Ancient Rome like Illyria, Italia, Gallia Business, Economics, and Finance. My empire's the only major merchant republic in the region. So I have been trying to make a merchant republic by giving a mayor a county and then giving him a duchy, but that just makes him a normal republic. This way you can keep them all as your direct vassals. holding all of Siciliy and having superior retinues makes an independence war against Amalfi a joke, and when your new merchant republic You should know, however, that as a merchant republic you can never usurp a king or empire title from a feudal ruler, nor can you inherit it. Crypto Started in tribal Ireland, Dublin to be specific, and I plan on converting to merchant republic. However, my reliable vassals are few and far between, so to manage my demesne I make my bastard son Duke of Mercia. One thing you could do is start as a Norse nation and Vangarian Adventure into Sardinia, then spec into the Adventuring Renown tree (you need to keep a Norse Culture for this! Careful when for Basically in CK2 “Draugr” is a culture that repeatedly spawns undead courtiers. The only real way to play tall in ck2 is by playing as Merchant Republic or Raiders. Creating king republics can turn that to 100 gold a month. I had to then watch my empire break out into civil war and tear itself apart within just a few years. This is going to be the most important trade post of your empire: it's safe, since it will be destroyed only if raiders get to your capital (which shouldn't happen Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Iceland is a horrible place to be in ck2. Playing a full length merchant republic game as Venice, and I've expanded enough (mostly via Crusades, lol) to where I can form an empire. Playing as a reformed Zunist Merchant Republic of Brugge right now. Legalism (Tier III) > Noble Customs > All Else. The 4th is a count from my realm. I started with the Serene Kingdom of Venice at 1066. Started in 700 and now at 964 and turn empire controling kings as sweden estonia lithuania and prussian. I never use Mass Conversion mechanics, I never play in Africa, and I really like having 7 holding counties to base my empire around. For a merchant republic to keep existing without it fullfilling the conditions it had to have durning its creation, it has to have at least 1 county (with 1 holding, but it doesnt have to be coastal or a city) and either the doge not dying (or making the succession happen in any other way) or have a player as a vassal patrician under the doge. It might not have one, in which case you can never move your capital. I play with CK2+ mod plugged but i think these apply to vanilla too: -Raiding if pagan/tribal/nomad gives a fair amount of cash. I tried Ireland and got rekt, so i thought long and hard about the best nation to play as. Being a merchant republic, I also can't usurp titles. If you play as a merchant republic, then independence is the usual choice, unless you are still small, poor and weak or threatened by a mighty realm. With Merchant Republics, you're stuck in a mostly non-dynastic gameplay loop, spamming male heirs and tradeposts to boost revenues and power. Let's talk about short term goals. I took lands until i had 3+ kingdoms and 180+ lands. 28 votes, 25 comments. By declaring independence/seceding, then having a revolution or something like that, and finally you are a King. Adding to that if you ever have 4 other friends or less playing as a merchant republic was the most fun we ever had. So I just started playing venice in 769 start about 50 years in and I have realized how broken republics are in the hands of a player. Like they'll make vassal ones, and tribes might actually reform into them. I know in CK2+ AIs in general are more likely to make merchant republics. make them from all counties, including the inland ones. Conquering land for yourself and the current doge, all the while you're plotting against each other is really an experience you can't get in any other CK playthough, because it's so much more fluid than a kingdom/empire. The aztec empire often starts out tribal. I have access to commands but even setting government type to feudal via command rolls back to merchant republic after 1 in-game day (new families appear). The breeding strategy basically does not work. Is it a good idea to do so as a merchant republic? comments sorted by Best Top New Controversial Q&A Add a Comment AFAIK since the capital of OPs empire will be the county of Venice, all titles associated with that County all the way up to the Empire title are subject to the election inheritance laws since the capital of a Merchant republic can't change. Unfortunately Republics aren't currently playable in CK3. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Merchant Republics were added in Patch 1. Done. Does Tech level matter? And what happens to my 22k gallowglass retinue? The devs probably didnt wanted to change the code of the Merchant Republics further, since its already a house of cards in a Earthquake. ), I declare holy wars against neighboring Catholics, and then create a new duke-level title and release them as an Yes it is 10 Percent of all of your counties, and its only by counting how many provinces you have, per 10 provinces in your realm you can have 1 province owned by a merchant republic, so the smaller the merchant republic is the better, lets say you have a Kingdom with 40 provinces you could have venice, maan and malorca as merchant republics and would not be over the limit. I went back to CK2 a while back, but I'd largely been playing tribal and feudal games. 3 of mine are at St. Now you are a merchant republic. You will never be able to get enough males to have more tha 20 ish trade post limit unless you have a Trans continental empire with dozens of kings as your dynasty all breeding away, but they will all inevitably lose to faction demands and be reduced to single county counts and have their lines die out within one or two generations. May 28, 2013 · As I understand there is no way to have vassal Kings if you are a Merchant Republic, since Serene Doge is a King-level title and there is no Emperor-level title for Merchant Republics. I was able to marry into the royal family and installed a catholic claimant as the great khan after a series of assassinations and a weak claim war, which quickly resulted in a series of religious civil wars and the dissolution of the empire into several smaller khanates All right, i have found my answer my own. This is the only way to actually earn enough money to fund all your buildings. When I get bored of building things (23 trade posts at maximum, Brugge has 5 cities, all developed as much as possible, and I also control 3 or 4 cities in the county of Paris that I'm still developing. You can’t give them feudal titles since they can’t reproduce, but you can give them Republics and Theocracy titles. I think I saw someone claim to do it as a Tribal Horselord. I took a decision to form the Latin Empire (Probably added through a mod) and now I am an Empire-tier Merchant Republic. So right after I make the merchant republic Dublin will then populate with a town and a castle. The easier way to do it is an indirect shift via Tribal; if your heir holds an empire rank tribal title, then inherits your feudal empire, he/she will remain tribal, at which point you can shift to Merchant Republic from Tribal normally. Featuring such things as: Archbishop of Canterbury, (Canterbury, New Brunswick that is), The Holy Columbian Confederacy, Founding Fathers being worshipped as Gods, Lovecraftian Cultists in New England, Empire of California, American Vikings, Pope in St. Start out as duke of Gotland, eventually gain independence, swear fealty to the ERE, become Greek, eventually become emperor (gain a claim with your lovely bride), conquer the de jure bounds of the Roman Empire, intrigue screen, form empire. Doing it by sea gives more than by land as you arent limited to only adjacent provinces -get a Merchant Republic so it puts trading posts on your provinces and develop them if you can One merchant republic usually covers each Empire's coast. That'd include the duchy and the kingdom if they're both formed. George's channel while my vassal (welsh king) has 3 there and my other vassal (scottish king) has 2 there. Although I've done tribal to feudal a couple times before, and I assume the mechanics are similar to converstion to a republic, I want to make sure I have all my eggs in one basket beforehand so I don Ive been playin for a thouand hours now and I admit, I still dont know how they work. I'd like to recreate the roman republic. Your options are pressing a claim or entirely destroying the Byzantine Empire then re-creating it. My computer that can run CK2 is on the fritz right now, so Ican't check, but if I remember correctly what would happen in that circumstance is that if the feudal relative is a vassal (with or without any intermediary lords) of yours then they'll just inherit the republic and become Merchant Republic government themselves. Merchant Republics are basically CK - easy mode by removing the only risky part of the game - losing titles through succession. as a muslim, you can have 4 wives rather than just 1, so you have a pretty big advantage at producing more unlanded male dynasty members and thus more trade posts. However, if I am correct, restoring the Roman Empire requires holding the Byzantine Empire. This is my first time I've planned to play as a republic in CK2 for an entire playthrough, and also my first time going from tribal to republic. a fully Any decent merchant republic player will make stupid amounts of money, like, insanely stupid. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Does the county capital have to be a city? I can’t convert a city to be the capital of a county because I’m playing as an empire ranked merchant republic. Early on as Basileus I annexed Ragusa and gave him the King-tier title of Dubrovnik. Additionally 1 of the patrican families who is my vassal has a rival republic penalty, the rest of my realm has become feudal. First make your prefiered heir a merchant republic, But this makes him uninheritable so you must make him rebel which is very easy to do. Pros of merchant republic: Can loot for gold and prestige. I still remember how they added the option for having equal rule, but since it was hardcoded for male to be the patrician head the game would bug out with selecting the wrong family mebers or other stuff. Louis, Japanease Invasion, The Men in Black as an Americanist religious order, People in Florida worshipping Mickey Mouse as a God, Detroit It's mostly about gameplay, honestly. Now any claimaints to the byzantine empire will no longer consider my marriage offers. This is my first time playing as a merchant republic so i am honestly a little confused. [Help] Advice on how to create a merchant republic empire. And so I did, and now it is 1120 and Constantinople is under Venetian control. I lost the succession randomly, had a whole kingdom split off ala gavelkind, it formed a king tier Republic, and found myself holding an inland castle as my family palace lost all upgrades as well. As the Doge of Venice, I just conquered the Byzantine Empire. Merchant Republics can be independent, or vassals of a higher-tier liege. Maybe you can spice it up by starting as a merchant republic and then letting your heir be educated by a guardian who has a culture that can raid, so that you can become merchant Some random nobody became leader of the secret cult, and forced everyone to profess their true faith (hellenic). Went well the first couple of generations, restored the roman empire and mended the schism all while making a lot of money. I've tried New York, but crashed when I lost the election. Of course you can always usurp constantinople via intrigue decision, but it doesn't make it less annoying, since thrake will still be owned by a merchant republic that now hates your gut. -Merchant Republic Kingdoms that can be created, reasoning see above (Namely these are Genoa, Pisa, Amalfi and Venice which can create special Kindom tier titles when obtaining a second Duchy title- the usual requirement. So you have to convert to Feudal first. So for whatever reason I really wanted to play a game which revolved around the "res republica" achievement, in which you reform from tribal into a merchant republic. The sea tile has no color on it. I am speculating a bit, but I might surmise you could, in theory, temporarily give the merchant republic a second duchy title, or the kingdom of England and the duchy title you want them to be. Dec 18, 2022 · Ideal merchatnt republic setup is to have 1 large family which controlls all tradeposts in seas around arabia, central africa and india and nother large family which controlls the tradeposts around mediatern and rest of europe. Jul 26, 2019 · Assuming standard rules and thus limited republic vassals, the priorities go as follow:-small de jure duchies. My oldest son and heir has one county in my kingdom in the Duchy of Sicily. Aug 10, 2024 · A Merchant Republic has many unique features compared to a normal republic. Step 1: Play as Venice (Optional) Step 2: Get Seduction focus + Invite all the women in the world to your court (or just those with Intrigue above 10) It's very annoying to have thrake randomly becoming a merchant republic upon inheritance. As the title said i am playing as a romuva. In the beginning i was tring to be pagan Republic but the piety was low and i had fun conquering. Unfortunately two quick deaths lost me the empire title and the emperor lost an Independence war and I watched my mighty empire fracture into a bunch of smaller merchant republic. That's what seems most likely to me. a muslim merchant republic sounds kinda fun. For a long time now it has been my only Merchant Vassal. I clicked the intrigue event to create an… As a merchant republic, you can only move your capital to the de jure capital of your primary title, as long as it's on the coast. 3 out of the 4 patrican families are what used to be dukes from my realm. I understand all the basics, upgrade your town, get a duchy, yada yada. I'm the King of Sicily and have Primogeniture succession. I decided to go for a big Roman Empire Merchant Republic this game, and holy shit the prices are insane. On the very first day, as someone already suggested, build a trade post in Venice.
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