Necrophage hive mind reddit. You're not getting those pops without genetic ascension.
Necrophage hive mind reddit This applies to all Hive Minds, including Necrophages. What I wish for is a Gestalt Consciousness Necrophage - oh, wait, that's the Driven Assimilator, sort of. Necrophage has a unique purge type called necrophage-purging. Even if you are NOT bio, or cyborg ascended. They can pick the Empath civic so can theoretically get on better with non-gestalts. I have organic reprocessing and ascetic. Free pops! And if you choose the Genetic Tradition, you can unlock the ability to assimilate non-gestalt pops into Are you even able to necrophage them? Afaik, pops with the hive mind trait can only be exterminated (or assimilated with the correct genetic ascension tradition). Orrrr a genetically ascended hive mind, which can assimilate other species into the hive mind without changing the species itself (just adds the gestalt trait) Obviously, you can play the whole trope directly; I just finished Hive Mind Necrophage run, with people of candidate races are, well, livestock, and overlord hive mind just, you know, taking some of them sometimes to enlarge swarm (I also dropped Became the View community ranking In the Top 1% of largest communities on Reddit. Another interesting choice is catalytic process for StarbaseFarm+Alloy cheese Progenitor Hive is the best Origin for hives by far. Hivemind Necrophage seems like s terrible version of Necrophage for non Gestalts. Edit: The necrophage lithoid terravore hive mind doesn't really "grow" pops. The real difference between devouring swarm and normal hivemind is access to diplomacy - and with it, the slave market. Well they are strong, because you end up with in theory only two species. Until you unlock it, study the primitives for science. It's unclear if that's a bug; I'd say unlikely so. Get app Get the Reddit app Log In Log in to Reddit. A Necrophage can only get 7* 0,25 = 1,25 popassembly on Hive worlds. If you want to outright replace other species with your own, you'll want the Necrophage origin. That is not a good reason, because regular empires have access to it despite being able to synthetically ascend, which is even more similar to necrophage than hive mind assimilation. If you are playing a necrophage origin, then it is possible to necrophage hive-mind pops. I made some concepts for a hive mind origin and 3 civics. Posted by u/stamper2495 - 1 vote and 3 comments That’s already a thing, I’m running a necrophage hive mind right now Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. This does not seem to work with a Necrophage Hive? Can anyone help me out here and explain how this works (or is supposed to work) because I cant really make sense of it. Everything that has been said elsewhere in this thread about weakness is true but only in the beginning. This gives about 1. You only need minerals and energy, and Hive Mind cancels out a lot of the maluses of being lithoid. But Basically the title. Your growth will be dogshit, so you're reliant on being aggressive and taking pops to keep pace. When conquering other empires set their status to be purged. I don't think I can as a regular Hive Mind either since other (non-hive mind) species can only be enslaved or purged. Get the Reddit app Scan this QR code to download the app now. My latest run, I called it the eternal bloom, I used idyllic bloom to cover half the galaxy in The choices are: Reg hive mind, in which case your nonhive species will be livestock and produce only food (or minerals if it's a Lithoid). . One world for a ship building facility. Thats some heavy rng. When we talk about a Reddit hive mind, we mean the culture of Reddit. Grow your second species like mad. They get the Hive Mind trait. Eventually your Necrophages will also get the proper Habitability depending on the planet so organics will be better than Lithoids because of cheaper upkeep (food over minerals). Budding scales better to hive minds because it completely ignores the logistic growth As a hive you already start with the spawn drone job, they stack. Some people seem a little confused regarding the hive mind, thinking one or multiple creatures control the whole hive mind (like the zerg from starcraft) however if you refer to the codex you'll discover this is not the case, the individual tyranids are more like macro cells that together form the infinitely vast "organism" known as the great devourer, no overlord like central brain bug It's not a Necrophage choice because the Necrophages pave over biological diversity with their own species. You're going to want to be Budding with a plantoid, and hard focus getting habitats/voidborne so you can get dynamic population growth and ship the excess to the ring world. Ascetic is by far the best, with that use something like Natural Neural Network (purely for the extra research roll, you never want to unemploy pops), Divided Attention, Subsumed Will. With the ability to design space fauna via I'm going for a necrophage hivemind and am wondering if devouring swarm would do anything if necrophage can already assimilate/devour alien pops. This is my second time trying necrophage the first time I ran out of species to convert and ditched the run. Hospitable Hive Mind- Comparable to Rogue The hive mind itself is almost an eldritch god type of thing with many bodies all sharing one mind and one soul. However Budding doesnt work with Necrophage. I'm playing an aquatic necrophage hive mind. The "ambiguous" nature of necrophage reproduction leaves a lot of room for fun species concepts and head canon. Catalytic/Shattered can be a very good build on hive. I've never really gotten much use out of the Special Resource Lithoid traits, so I'd run Charismatic + Intelligent instead. i’ve been doing that for weeks now & begun realizing that i literally cannot fall asleep without listening to hivemind in the background. Reddit's No1 subreddit for Pokemon Go, Niantic's popular mobile game! Members Online. -Necropurging hive mind pops won’t accrue negative opinion maluses from ANY empires because all non-hive mind empires are forced by the default game mechanics to purge conquered hive mind pops. The necrophage pops I start with give me a nice resource bonus depending on if they are lithoid or organic. More posts you Acquisitive Hive Mind- Likes to collect things, by war or negotiation. What it does is make your necro-drones your only actual working pops, and all other pops into livestock. It's the most efficient Catalytic can be. If I selected Catalytic Processing would that make it work? Thanks for any advice. Only Xenophobe, Hive Mind, and Machine Intelligence empires can use livestock slavery. So maybe they changed it between when I am and when the computer is. Description: This species evolved over billions of years on a rouge planetoid, floating through the extrastellar void. Hive Minds (even as a concept) are extremely intriguing and I enjoy playing as them. I imagine the hive mind, always having been alone on its planet, is actually not that predatorial at all: after all, there is nothing of its own size around to either hunt or be afraid off. I also made concept art for them but Reddit refuses to allow me to add multiple images, so I will only include the concept art for the Origin. I've definitely wanted more normal/hive overlap for a while, such as for example the ability to have non-hive pops on your planet, stack up a planet with them and planetary-designate it as a non-hive world where they have some autonomy, or release it as a vassal, and otherwise deal with the existence of people disconnected from the mind as a mysterious group that are handled by a Keep in mind that nerve stapled pops can not work any specialist positions includes working a Necrophytes. Origin: Abyssal Genesis. R5: I decided to try a Necrophage hive mind empire, I am mostly following the excellent guide provided by u/DeanTheDull here: Necrophage Hive Mind: Key Tricks and Tips for Year 50 Dominance. Hives have some pretty lame civics unfortunately. Reddit has a culture, and many subcultures. Basically imagine if a hive mind became addicted to reddit, video games, and specifically Ronnie James Dio, and started throwing it's weight around in the industry without a clue as to how it works among individuals Now when it comes to robotic hive minds, the rogue servitors are genuinely perfect. You think hive minds are cool. While you build industrial districts on your capital world (making use of maximum habitability and stability buffs), Master Artisan buffs the other half of your industrial district. This means xenophobe or hive mind. When you invade them you get this interesting second response option. I've gotten much further on this run but it seems like unless I'm taking planets that are full of livestock the livestock aren't able to grow fast enough to be converted without depletion. Other times we might have a question that only 1 in 1000 people would know the answer to. You're not getting those pops without genetic ascension. You just don't have a choice as to weather or not you have to eat those pops; you always must eat them. If you run out of your second species conversion slows or even stops. Any I assumed that considering you are a necrophage you would necrophage them, LigerZeroPanzer12 Hive Mind • This should always be your first tradition pick in any necrophage playthrough. Because Mind Flayers reproduce by taking over the brain of another creature, Necrophage definitely makes sense, but they are also certainly a Hive Mind - I'm pretty sure those are compatible mechanics, Necrophage is an Origin. In exchange, your livestock grows (it doesn't for normal hives), and can settle on hive worlds. You can make use of 2 different species with 2 different sets of traits. Not sure if this is something necrophage players are suppose to be able to manipulate or not. Or check it out in the app stores Messing around with Empires realized you could make a genocidal necrophage. Log In / Sign Up; Advertise on Reddit; Shop Collectible Avatars; Technically a necrophage hive-mind is one necromancer 🤔 Reply reply Top 1% Rank by size . Well, same idea in principle, hive minds are non-optional slavers when it comes to non-hive pops. i’ve tried to go without it/listen to something else but the only thing that puts my mind at ease at night is graydon and riley😭 Necro-hives (non-genocidal) are a tricky war build where you should take catalytic converter and balance a livestock food economy versus pop conversion and early war. At best, the hive mind is then something like a grumpy old man that just wants to be left alone, and simply does not understand individualistic society. You basically have zero pop growth the entire game thanks to the lithoid and necrophage penalties, but in exchange your enemy planets are basically big piles of Except if you truly want another origin for RP or other reasons (like Tree of Life, Calamitous Birth or Necrophage), yeah, I don't see why not make every hive mind as a progenitor. I have access to terraform gaia worlds (Baol), ocean worlds (in this case I take hydrocentric) and hive worlds, if I take the perk. Catalytic Converter + Hive Mind + Necrophage + Unyielding, as described above As a second civic, Cataltytic Converter and Phototropic work well with the Master Artisan civic. One takes the ruler and specialist job while the other takes worker jobs, most of the time it’s how it works, but if you are playing a hivemind and I kid you not you can pick necrophage origin (and even be devouring swarm) your 2nd species and all the others will be locked as a livestock so your economy will HOWERVER - This only works if you are a Hive Mind and your population is made up of drones that perform tasks that the Hive micro manages. Then I consume every world I see. Xenophobe works a lot better with Necrophage. Recently played as a different civilization and was so lost in the sauce with crimes, consumer goods, races and factions. No trade value means to free currency. Since them, the Hive Mind, the over-soul of the race was been one of the main antagonists of the setting, despite being an untouchable and unseen figure. Imagine an individual that you could talk to and have a conversation with but he’s also having trillions of other conversations in other bodies but is -Necrophage Hive Mind with phototrophic trait preferred, and Ascetic as mandatory second civic. The necrophage trait even says they do not give increased outputs to hive mind pops. Specialized Drones- Allows Hive Minds to develop multiple castes within itself, specialized for different functions. If you play a Lithoid Necrophage Hiveminds you cannot grow any Hivemind pops because of the additional -25% pop assembly speed. Meanwhile a Necrophage Hivemind has only 7x 0,25 pop assembly. Very good for learning how to play with low pop growth, and the power of hive-mind Unyielding starbases, as you can't pop-bloom but can have a massive early-game military advantage. Edit: I just loaded up my save again Greetings. There are a number of reasons I adore this particular build, not the least of which is being able to eat neighbors and primitives for unity and real estate just like you would as a Driven Assimilator without as many political drawbacks. They don't value it. Catalytic Processing I’m playing as a hive mind necrophage and I was wondering if it was prudent to go hive world sense I have non-hive pops for necrophage jobs. Devouring necro swarm was a fun thing to try and I learned some new mechanics but I think it is actually terrible. An unemployed (non-necro) lithoid drone would consume 1 mineral and produce 1 mineral while unemployed, but necrophage cuts upkeep and leaves the unemployed pop on a minor net Get the Reddit app Scan this QR code to download the app now. And if you want a good Necro-Lithoid Hive Mind build, Terravore is a solid choice; just A hive planet, a mining world, and a fortress world at least. Prepatents and other species are not of the hive-mind, causing Necrophage hive minds still have normal population growth, but it’s significantly reduced. As a necrophage, take the Harmony tree very early and get the unity-from-necrophaging tradition 'Unity of Self' before you conquer your primitives. Worth noting that any necrophage regardless of ethics will necropurge hive mind pops which can be a huge boost. Lithoid and necrophage and unemployed Hivemind. 0 pop assembly on every Hive world, even more with budding probably. You’ll be relying heavily on stealing pops (nihilistic acquisition) in the early game. Does the Charismatic and Traditional trait increase the Amenities and Unity output of Necrophyte jobs even in Parasitic Overmind empires? Necrophyte and Livestock are the only job that Prepatent pops could have in Necrophage Hive-Minds anyways. Are you on pc or console? And I love playing hive minds. I don't have the Necroid DLC yet, so I can't test it out myself. Terravore forces you to purge non-hive pops, but you can necropurge to turn them into your hive pops with a 25% loss. Natural Neural Network makes unemployed drones produce 1 of each research. And particularly for Hive Minds, Durable is a massive bonus because it makes Maintenance Drones equivalent to Entertainers for non-Gestalt empires, in terms of how many pops they can support. Only the necrophage pop is the hive-mind. If you want a good build for it, I'd The simple fact is, you will end up with more food than you know what to do with as a necrophage hive mind. ”) So From what I noticed, pops you are devouring (devouring swarm) do turn into your pops once devoured ( necrophage). No factions means no free unity, and that free unity matters. Or Necrophage hive mind is fun :) Question I’ve been playing a necrophage hivemind recently. And you can still necropurge conquered pops instead of just using them as livestock. The civics don’t really change too much. You can play a Hive Mind that actually does Planetary Ascension, Edicts, more Traditions, because you have less pop assembly and fewer pops, but your pops are better at everything. Neural Network is a worse technocracy, ascetic is always a must-have due to amenities problem. When you conquer a hive-mind as normal empire you start exterminating them. I recommend either the necrophage devouring swarm, which directly converts other species to your own. You can still get 8 pops from your 2 primitive planets each, or get only 4 each. Planets, consumer goods, relic fragments, etc. It purges pops to your main species. Now you are set for any planet, no habitability problems. Reply reply Edit: echoing people saying to go necrophage origin, necrophage makes you ludicrously strong as a devouring swarm because the problem of growth is completely irrelevant for a swarm that's going to go purging from planet to Hive mind cannot have non-hivemind pops and will automatically purge them. Your deep ones will definitely want to have a purge option for mass conversion. I want to continue as Hive Mind but I'm unsure of what their downsides are, or what their best strengths are. ) If you invade them, either immediately resettle two of your necrophage pops to be rulers there and keep stability high, or re-land your armies to Currently, Lithoid Necrophage Hives have -75% organic growth and -100% pop assembly. You might ask the hive mind (Reddit) this question and get several answers because many thousands of people will see it. Pop growth (a devouring swarm strength) is severely reduced by necro and even organic assembly sees a 50% reduction. 5 months of unity per pop necrophaged, up to 100 unity a pop. Hivemind can go devouring swarm or terrivore, but remember that you can only purge. Barbaric Despoilers does give you a considerable opinion Can't speak to normal devouring swarm, but I've played a necrophage terravore. Or Sadly Hive Necrophage has a lot of issues this update. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by The hive mind bonuses to pop growth can help offset the necrophage penalty so you still get some pops from assembly. If played right, you have an enormously powerful alloy economy early on, which you can turn into some massive aggression due to devouring swarm's buffs to your fleets, and necrophage lets you assimilate the populations you conquer in order to work jobs to keep your For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. Hive is a government authority, not a civic. Although if you really want the special trait, I think replacing Intelligent with Charismatic would improve the build too. It's just that they're more oriented towards high pop growth and wide empires rather than efficiency. Though if you are also a Devouring Swarm/Terravore, I don't think you can assimilate that way, only with the Necrophage purge. Another one I had a lot of fun with was lithoid calamitous birth hive mind terrovoure. So if you play necrophage, and have Necrophage has a massive initial boost being that your two guaranteed habitable worlds are primitives that you invade and then Necrophage so you get 2 worlds colonized for My preferred way to play is "Zerg" hive mind, and I've always felt the lack of a biological ship set to be immersion breaking. Hiveminds can get up to 7 pop assembly on Hive worlds (3+2+2) but this is reduced to only 1,75 max pop assembly for Necrophage Hiveminds. Necrophage halves pop food/mineral upkeep. Maybe if you find another biological Hive Mind to take over and use for reproduction, or maybe you can keep individualist species as Livestock on your planets and Necrophage them normally, but otherwise you might be stuck with either taking pops from other empires or dealing with your species' shitty pop growth. Unemployed drones produce 1 mineral, lithoids eat 1 mineral as upkeep. You can start with three progenitor ships, I usually set my starter fleet following a science ship right away, one construction ship claiming systems, a second one set to auto-build filling them in behind it. Would it give any bonuses? Archived post. or whatever the hive mind version is called It's called Sentinel Post and the funny part is you can't upgrade it (in vanilla) so personally i wouldn't bother because on a big prison world you won't achieve 0 crime (deviancy) either way. For extra pops and better micro you can also go with the hive world ascension perk. I really like the idea of a hive mind race thats actually just one real dude and a few created lieutenants raising more undead to take over the galaxy. But hopefully next one it will be great! Reply reply Necrophage Hive Mind: Key Tricks and Tips for Year 50 Dominance (Edit: Oh, you were a hive. I'm trying to optimize my Necrophage-Lithoid-Hivemind. If hive minds had necrophage it could bring some diversity to their gameplay, so you could choose between genetically ascending or not or having some capacity to take full advantage from When you invade another hive, remember that you can change their species rights to make them your drones instead of eating them. Even though their slaves I assume their happiness levels still affect the stability level a little and I can’t imagine 0% habitability will make them very happy. (When Machine Intelligences do it, it is known as “grid amalgamation” slavery, and the Machine Intelligence is still labeled “xenophage. You will be using catalytic processing and still scrapping agricultural Necrophage converts pops of your second species to your first. So in a First time playing hive mind lithoid necrophage. The question is: can you use necrophage purge type 440K subscribers in the Stellaris community. If you are a non-hive mind similar to humans, how can you immediately upon "birth" be used as a productive member of society. Lithoids for your primary species - sentient mind control barnacles. Necrophage Origin Mechanics [ASpec] This thread You need enough necrophage pops on each planet to work the ruler jobs, I want to play as a hive mind and assimilate them into my collective. Oceanic World and Aquatic would make sense. What playing necrophage feels like post DownToFeed Hive Mind • • Additional comment actions. Comparable to Serviles. I decided to check Paradox needs to buff the Necrophage trait specifically for Hivemind, get rid of Menial Drone malus and ruler bonus and get rid of a big part of pop assembly malus. Progenitor hives overall are the strongest hive, even slightly stronger than overtuned hive which is already overwhelmingly stronger than the other hive options. Lithoid Hive Mind with Necrophage origin and Terravore civic. Edit: Also, Charismatic is a must-have for any meta Hive Mind build IMO. All together, unemployed lithoid necrophage hive pops produce 0. I really loved hive mind empires for this, it makes the game (for me) significantly easier and I can really embrace the mentality of swallowing the galaxy. Also your Necrophage Hivemind pops have 5% Ruler output thats useless. Sounds like fun, but everyone will still hate me for necrophaging, I cannot give migration rights to the livestock species as a Necrophage Hive Mind. It should be automatically be set to necrophage , which keep in mind that there is a 25% (I think) chance of the pop escaping over the 5 months that it takes to convert them. Personally, I find the My favorite way to play Necrophage is as Hivemind. But I went with One Mind for more unity, Intelligent for Meta research, Traditional for more unity and gas byproducts for more research Meta. As a hive, you have to invest in unity production. What do you Ok, now i gotta try playing a normal hive mind with necrophage origin, not go with genocidals. Expand user menu Open settings menu. And once you go through gene ascension, clone vats till help you pump more pops. But other than that non-Necrophage Hivemind is going to have much better growth. If I take necro I can't grab hive mind, if I grab hive mind I can't grab necro. Yes, once you take Evolutionary Mastery you can assimilate other species into your Hive Mind by adding the Hive-Minded trait to them. I read in the game description that pops get turned into the main species, so they dont just become a part of the hive mind like the assimilation? Also, If I do a necrophage hive mind, how does the terravore civic work with that? Sorry I know im a noob :( Edit: I got a great answer for how the necrophage works with hive mind in general. And mind you, thats using 2 Spawning Drone jobs and Clone vats for 30 food upkeep. That's not to say Hive Minds are bad; they're pretty good. Is it doable? My subspecies can only be live stock. About one in 4 will escape the process. Except if your roleplay is that you really are a single entity/being and your pops are literally extensions of yourself without any will at all. Its better to use non-Lithoid as HM Necrophage. That would be what I mean. r5: I am playing a Hive Mind Necrophage which results in the guaranteed Pre-FTLs also being Hive Minds. i’ve loved hivemind for years but recently started watching them more at night, and eventually falling asleep to them. Necrophage Hive Minds are- in several respects- the worst of both worlds. I typically spec my necrophage for specialist and leader positions and often find I actually need more Xenos than my empire is generating via growth by mid game to keep my main species out of worker jobs. Necrophytes use food instead of CG upkeep, and it's a big food-upkeep balance. 5 minerals and 3 If you want to play as one of the many origins that hives can use that machines can't (Progenitor Hive, Tree of Life, Subterranean, Necrophage, Ocean Paradise, Life Seeded, Post Apocalyptic, Overtuned). A non Necro Hive can get 7. According to what i've recently been told, devouring swarm necrophage is actually one of the stronger builds. Gains bonuses by admiring its collection. Devouring, in which case your nonhive species will be nearly instantly necropurged (become your primary pop). As non Hive, there is a clear line between your slaves (aka prepatent species) and your main species. Hive mind scientist are quite bad in comparison before you can subjugate people Their civics are mostly bad. Knights of the Toxic God origin I found this out (not sure if bug or intended) currently while playing as a necrophage hive-mind but even as a normal hive-mind whenever I take over any random planet that has a hive-mind, they instantly become an uplifted part of the hive. And you should do the same with the primitive necrophage guarantee, and with your slave species at As a Hive Mind, you probably don't. The 2nd civic, and other traits are up to you. Assimilating species adds traits common to the rest of your empire (hive-minded, psionic, cyborg, etc). But as 8 said I'm on PS4 and not computer, and as such I'm behind by a couple years and only just got necros. This start relies on Necrophage+Lithoid+Hivemind+Devouring Swarm. Good news, necrophage has (and should default to) necrophage purging, which will convert most of the purged pops to your primary species. Please read the sidebar rules and be sure to search for your question before posting. For Civics, I'm thinking Natural Neural Network and Subspace Ephapse. I work a lot View community ranking In the Top 1% of largest communities on Reddit. View community ranking In the Top 1% of largest communities on Reddit. dyiu guqt gwd bmhhpawg nnpnends mjx dzwro ljjj cvxl wbku