How much vram for 5120x1440 reddit

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How much vram for 5120x1440 reddit. With LLMs the main bottleneck is memory band so i guess they have the same speed. For gaming or CUDA (without memory band bottlenecks) is 2x faster than 3090. On battlefield, they blur the outer 1/4 on each side, but it makes sense as it's more peripheral vision like. I have an RTX2070 (non-super) and it is chugging on my Odyssey G9. 6GB still. My laptop has 4 GB VRAM and I have full 2K textures with around 270 plugins, no ENB and I get a stable 60 fps but the laptop heats a lot. No, the reason 3440x1440 monitors cap out at 200hz is because of bandwidth limitations. You knew we'd ask for it, very much looking forward to it They brought some graphical upgrades to the game. With an RTX2070, everything on low, I went from 100-110FPS on a 2560x1440p to about 70-80 FPS on 5120x1440. Great performance, tons of VRAM, cheap. Review. I run 32:9 (5120x1440) Neo G9 with a 3080. Just get a 6700xt basically. This article teaches you how to check how much VRAM you have on your computer. For the program that includes system RAM and video RAM. Neither the 7900XTX nor the 4090 can really maximize the G9 OLED. How much a program asks for is also not fixed. Other software can Mimic Amory crate, Ghelper is very stable and good. compilation of 12 launch reviews with ~5830 gaming benchmarks at all resolutions. Generally if you have higher resolution displays or a lot of displays you can easily see 1GB of VRAM usage after having the system on for a bit. 1 - GPU memory usage 3. Bobsofa. Performance obviously is more than just vram based mind you. 0-1. AMD's drivers have got worse and worse for Minecraft/shaders, so if you want to run a reasonable render distance I would suggest saving up a bit longer for a decent nV card. I'm at 5120x1440 as well, but I often drop down to 2560x1440 for games because of either performance issues at 5120x1440, the game doesnt even support that size, or parts of the UI get cut off Many of the rumours regarding Nvidia's next-gen card strongly hint at a 16Gb VRAM set up of GDDR6. 3) and also have a Samsung Odyssey G9 (non Neo, running Firmware 1016. 2GB of dedicated VRAM and 0. SW 2020 SP1. true. VRAM wise 10gb on 3080 was not enough in Cyberpunk at medium preset and since then there were some more vram hungry games. 10 gigs is more than fine. 1440p with RT can go a little past 10gb VRAM usage too (like 10. May 6, 2022 · On Windows, check VRAM by going to Settings > Display > Advanced Display > Display Adapter. The issue lies mainly with the VRAM of the 3070. In reality, most people are using 1GB of VRAM and it's fine. only benchmarks at real games compiled, not included any 3DMark & Unigine benchmarks. Dlss makes it even harder to compare. 1080p is a very close call and should be monitored. r/skyrimmods. First we need to open the DirectX Diagnostics Tool. 11GB is the minimum. What I usually do is find the max core and then find the max vram separately, then dial both down where it's stable and stutters are minimal. At 1080p and 2K, 4 GB of VRAM is not enough. Anything beyond will only come into play in the future. Causes controller issue disconnection. This resolution is 7,372,800 pixels or about 89% of 4K. How much more fps is the 3080 ti getting then the 3080 at 5120x1440? One of the latest comments I found on the topic is this one which says that QLoRA fine tuning took 150 hours for a Llama 30B model and 280 hours for a Llama 65B model, and while no VRAM number was given for the 30B model, there was a mention of about 72GB of VRAM for a 65B model. They render more area and rely less on LOD in UE5. UPDATE 1: The "other apps" usage is cut in HALF when switching to Vram usage doesn't really change at all depending on global in game graphics settings. " A window will open on your screen. Wallpaper Engine is a one time purchase afaik. • 7 mo. I don't know what "fully modded" looks like, but from a personal perspective, my game requires 11GB+ VRAM near the Solitude docks. tveith. That usually shows the amount of installed VRAM on extended models. Or at least wait for the RX 490. But yeah, who knows what Starfield will require. Taking 8GB is actually detrimental to the performance, as it takes too much of the available RAM away. We all know memory isn't cheap. 8gb is usually enough for 1080p but personally I'd aim for 10+. With native resolution its really close to 50% difference. So much misinformation about VRAM. My 3070 has 8 I think and it is really limiting. Is there a minimum PCIe GPU that could buy that supports 5120 x 1440 @ at least 60hz. So, VRAM itself shouldn't matter much for performance as long as your GPU can store everything it needs to store. For instance 1080p (full hd) is 1920 x 1080 pixels which is 2 073 600 Use GPU-Z, it'll tell you the full specs of your card. Jul 8, 2022 · 1. It's usually around 50-150Mhz less than the max on these lower end cards. do0h. • 9 min. 2gb needed and my card is at 12 GB. Ideally I would prefer HDMI over DP as the distance for DP would require a costly fibre cable. Good advice! Thank you! The GPU was Overclocked to the maximum, meaning almost 2500Mhz Core and 2134Mhz VRAM actual clock and +15% PT. chrissage. 680m Dedicated Vram option in UEFI. Obviously more is better, but may be unnecessary for your use case. Still, can't wait to get my hands on a RTX 3080. It seems Valve recognizes the need, on the Half-Life Alyx video card requirements, it reads: GTX 1060 / RX 580 - 6GB VRAM If you are running Windows 7, which many people still are, disabling Aero saved me around 75-100Mb of Vram. Resolution defines how much pixels need to be processed. I would say that the most limiting factor in my development on unreal is definitely vram over raw power so you want to get as much as possible. In August Gamersnexus reported that 1GB GDDR5 modules cost $8. 4GB is the minimum VRAM gamers need while 8GB or more is best for video editors. I completed Hogwarts Legacy, Guardians of the Galaxy, Alan Wake Remastered etc on Ultra Settings and it took around 10 to 13 (HL) of VRAM. Basically anything that has do how to display a pixel. 4 can only reach 144hz at that resolution and you can extend it to 200hz via chroma subsampling which makes text look bad. At the bottom you'll find the Extension blocks, click Edit and then If you need/want RT and/or DLSS, get a 3060ti or higher and you're gonna be good for a bunch of time. When the 6gb setting releases, I'll give it a shot. Amount of VRAM also may play a role in bigger resolutions. The one that had over $100 dollars saved is using the cost per Kwh in Germany, which is one the most expensive countries per Kwh. I think both. If you want the higher refresh you'll need to use a displayport connection. First you have to understand the difference in resolutions. So I booted up Resident Evil 2 Remake and cranked everything to max at 1440p only to see that was going over my Vram limit. For mere editing 4 is fine. Welcome to /r/Widescreenwallpaper. I set mine at 8gb when I first received the Go and haven't had a problem with anything. I can see almost all games use over 10GB but luckily my old 2080 Ti is srill enough. Title is very very vague. Normally this might not seem like a lot, but it was the difference between medium and high at 60fps in BF3. glymao 5 yr. 3gb is really the lower limit, 4gb is sweet spot, higher won't hurt performances. So if you have 24, you will (generally) see much higher VRAM Usage than in you have 8 for example, even tho the same game is running the same settings. standard raster performance without ray-tracing and/or DLSS/FSR/XeSS. I would assume that VRAM usage would scale by roughly that much. AMD however has shown is very much possible to put 20gb in a $800 gpu Dec 28, 2019 · The titan has more vram but it's just a bad choice because why would you buy a titan for gaming. That means Skyrim is limited to 32-bit memory address space, which means on a 64-bit system you can use a full 4GB of RAM, but no more (actually only 3, since the upper 1GB is reserved for OS space on a 32-bit process -this is true for both 32-bit and 64-bit OS's. • 4 mo. Choose the display which has an Extension block. Here be 21:9 and 32:9 ultrawide wallpapers🚨Reddit changes are causing downloading problems - see the Downloading Issues FAQ sticky🚨Posters are including external links in the comments🚨. So you can compare 4K benchmarks to get some idea of expected performance. Try out some older games and see how much better they run or look. ROG Strix 3090 OC. (Image 12gb vram should be OK. Kezuneeko. I am gaming at 5120x1440 because I like the higher res for work, but if I used my computer exclusively for gaming I would probably go for 3840x1080p. The difference in speed between the 3080 and 3090 isn't that big, at least not something that would warrant the double amount of vram. Not sure if it's an update they did as I'm using a third party USB C to DP cable. The 12GB VRAM of the 3060 though is pretty much for optics, it uses 192bit memory bus consisting of 6 memory modules. In the below example, it's 128 MB. 157 votes, 29 comments. -opened step file with CAD of choice as assembly and open two parts from the assembly. for the thousand dollars idk if the 15% performance amuses me even with the additional 100 bucks of value from the 1tb sdd ontop, i am just let to wonder if the 4GB vram might help me be future proof in the AI and machine learning field where even 32 GB of vram looks like a child Welcome to /r/Widescreenwallpaper. However, here are some 2021 games on the 3 generations old GTX 1060 6GB benchmarks to help give you your answer I hope (w/ 10th gen i5 & 16gb ram). Actually the default refresh rate of G9 is 120hz. Average gpu temp is 51°C. " On the "Advanced Display" screen that opens, in the "Display Information" section, choose "Display Adapter Properties for Display 1. 8/10gb for 1080p. VRAM needs have grown from 32 megabytes in 2000 to 4 gigabytes today despite the fact that 1080p resolution contains the same amount of pixels as 1600x1200 CRTs. Diablo IV Beta in Ultrawide resolution ( 5120 x 1440 / 32:9 aspect ratio) Just wanted to show people how the game looks like on the super ultrawide resolution 5120 x 1440, so here is 13 min of Ashava the Pestilent World boss on Tier 1 fight with a barbarian. 1060 6GB is unable to do 144fps but can break the 60fps with ease. Yes more VRAM is important for modern games. Has a few nice tricks. I did have AA off obviously, but was gaming at 1080p. I'd guess you'll probably average about 30-40FPS depending on the game and the settings. Just go look up 4K benchmarks for the 2080 and that number will be close enough. KidCan. With oobabooga and the --loader exllama_hf command. Allocation of vram explained. I was wondering how much video ram you want on a graphics card, to support a VR game with realistic graphics. You may need to manually set the monitor to 60Hz. I mostly play Battlefield games. In terms of value per money the 3090 is the only way. Going from the Macbook Pro M1 Max to the M2 Max, I noticed that macos can now run my g9 at 5120x1440 240hz! Which wasn't possible previously as it was capped to 120hz. Dive into discussions 5120x1440p pretty close to the number of pixels as 4K. Got this bad boy for $75. Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. Speed Helps but cost per performance is minimal over a better GPU. I've made this mistake more than once and those GPUs usually ran out of memory before they ran out of steam. 1080p would be "2,073,600 pixels" (Literally, 1,920 x 1,080) 5120x1440 would be "7,372,800 pixels", or over 3 times as The 3090 is only 10-15% better on average than the 3080, your monitor is ahead of it's time. Run CRU. If you're on low-mid range cards, you notice maxing out vram frequency can cause more stutters as well. It's enough for 99% of modders unless you have literally hundreds of 4k texture mods. Nvidia knows best, and so does Microsoft! In reality, what you really need in terms of "graphics card memory" -- where specific shader operations and so on exists -- is much smaller than 2Gb. As we can't see the future, we can't tell you how well a 6800 or 3080 would be able to run The 4090 is basically a 3090 with +50% CUDA cores and +50% frequency. Vram holds image data that need to be projected on the screen, this can be textures, 3d models, shadow maps, light maps and so on. I've used as much as 2. Same amount of VRAM, same memory bandwidth. For HIGH setting, >10 GB of VRAM are required at 4K and even at 2K, 8 GB of VRAM is probably not enough. The developers don't type in 12 when they think you will need 12Gb. Depends on the effects. You'll be fine. Go 3090 or go home. If you noticed I have 24gb vram, a 4090, I’m not complaining because I feel inadequate. An RX 6800 XT now has an MSRP of $649, so the prices haven't really changed that much in practice. 238 MB less than actual RDR2 usage. alienassasin3. So i mean judging from that i reckon 8gb vram should be fine. Welcome to r/ultrawidemasterrace, the hub for Ultrawide enthusiasts. It's dynamic, as it uses your system's DRAM as VRAM. This method is mostly tested on landscape That's determined on a game-by-game basis, however 1440p ultra with rt turned in AAA games is probably going to use more than 11gb or so of the actually free VRAM in a 12gb GPU. Give me my 3080 now please. I've got a Macbook Air M1 2020 (running Ventura 13. On watch dogs with settings maxed at 4k, it'll claim something like 9GB vram usage, but actual usage is only around 6-7. HDMI cannot carry 5120x1440 at the 100 or 120 refresh rates. Reply reply. Generally speaking, "ultra" presets have a lot of settings that will significantly lower framerate while not adding much in terms of visual fidelity. This seems a little extreme to me for two reasons: Cost. 4gb is enough. It doesn't use that much lol. Don't fall for the "future proofing" trap. For 1440p you probably want 12gb, and for 4k 16gb. Power usage is about 90w. I have an RX 580 8GB (previously r9 390x). To a very large extent, the individual operations are measured in kilobytes. I have the 2080 non super, and it can play regular 1440p games at high settings around 120fps. I’m guessing we’ll all need the 3090 to take advantage of high refresh 5120x1440. Not having enough vram is similar to not having enough system ram, data needs to be swapped to slower storage, but vram requirements are more scalable. Microsoft Flight Simulator 2020 and a couple Call of Duty games are some. Which comes with a higher cost. exe, at the top you have a dropdown of different displays (for me the G9 has three entries). • 7 yr. 4070ti should be fine; 4080 for extra juice. I have two questions. Advertise on Reddit; 3700x -> 5800x3d at 5120x1440 with RTX3080 . I personally use Wallhaven for wallpapers. its possible to run 13b models at 4k context. ). [deleted] •. Specs for reference: I9 - 10900KF. r/ultrawidemasterrace. 1. I’m complaining because nvidia stingyness towards vram is a problem and you shouldn’t need a 4080 or 4090 for such. 2GB Just ran a test: -Prepared an assembly and saved it to step file. Depending on the game anywhere from 60 to 110 fps avg, Ultra settings RTX ON with some form of DLSS. When running my 8gb vram vm ,my host taskmgr shows vram nVidia GeForce RTX 4070 Ti Meta Review. Subreddit to discuss about Llama, the large language model created by Meta AI. 4 GB. Some games, you'll have to tweak settings to get VRAM usage within your buffer. 2GB of shared GPU memory. For example I have a 1080p144Hz panel and 2x1080p60Hz and at first boot see 400-500MB VRAM usage, but after I do anything like gaming and then close the game and go back to idle I can see 1. That being said, I game at 4k on a 12GB VRAM card (Titan X Pascal), and there's only a few games that I use over 10GB of VRAM in. r/pcmasterrace. So tell me yours: GPU Settings (switchable Bios/different clock and/or voltage) Monitors Idle Power Usage. PC Master Race Meme Internet Culture and Memes. Card is undervolted and overclocked following the Reddit guide for Vega 64 reference cards. Average gpu load % is 56. High VRAM usage =/= Bad optimization. Vram is throttling 4070ti and will soon to be 4070, 4060ti. There is also a handheld companion, this software is very powerful and unstable. 6gb-8gb vram is the only mid end, with reasonable prices for most ppl. For MEDIUM at 4K, 6 GB of VRAM might not be enough. Go to Nvidia Control Panel and switch from 3840x1080 (or whatever resolution has as default, mine was defaulting at 3840x1080 at first) to 5120x1440. The amount asked for is dependant on many factors including how much VRAM you have. Build Upgrade Extra VRAM Is Great, Perf Increase Not So Much I have the 2060 super with 8GB VRAM, lots of mods, 4k/2k textures, and an ENB. Started on Low and worked up to Ultra. roflrad. quite fast too! (11 - 15 tokens) 4. 8gb is currently just a bit too low for 4k in some games but it's fine for 1440p for the next few years. In this window, next to "Dedicated Video Memory," you will see your PC's VRAM. 182K subscribers in the ultrawidemasterrace community. However 8gb of vram is already dicey on 1440p, and is a real bottleneck at 4k for any demanding modern game. I usually use this to generate 16:9 2560x1440, 21:9 3440x1440, 32:9 5120x1440 or 48:9 7680x1440 images. · comments. You should be fine, assuming you also get a good processor. SAM was activated. 5140x1440 @ 240hz requires about 80% more GPU power than 4k 120hz. Get a RX 6600, hell even getting 580 and spending rest on a more powerful CPU, more RAM and more memory for cache would be a better decision. 8GB is enough for 1080p assuming you don't want to crank every setting to the max. My last GPU, a 4gb RX580, managed a mix of Medium/High except for in Guanajuato and festival sites. I have fully ascended. geometric mean in all cases. It’s truly impressive for vram temps. The pixel x pixel count gives a good rough score for each resolution. Basically look at the recommended system requirements for all the programs you plan to run. It was only last year when people were stating that '1080p only needs 2GB The problem seems to occur when you use multiple monitors some with high refresh rate and i am curious. Textures comprise the majority (~90% I believe) of VRAM usage, and while you can more efficiently load/dump textures you don’t need at the moment, there isn’t much you can do to “optimize” textures. There are many games where this just isn't possible with any current hardware. Now the population is 260k and RAM utilization is 52. just like the other guy here said: check some 4k benchmarks as 5120x1440 is 88% of 4k resolution. -look at GPU memory usage in task manager. Since then price has gone up even further. What exact model of GPU do you have (Model number). Archived post. Radeon RX 7900 XT or higher, or a RTX 4080 or higher. depends on resolution. Yea I’m not so worried about FPS with the 3070 I’m worried about the VRAM causing stutters. Not that you'd need to anyway, the max settings make less of a difference at 1080p than at 1440p or 4k. Just launched AC for first time (Still waiting for the CSL DD) So far on (Ultra) default settings benchmark, Avg 133 - 144 fps. 3080 starts out less than 60fps in Flight Sim/Control with RTX off. 50 each or $68 for the 8Gb a GTX 1080 uses. On Mac, click Apple Icon > About This Mac > See the figure next to the graphics card name. To do this, press the Windows Key + R at the same time to open the Run tool, then input "dxdiag" and click OK or hit return/enter. micron new Gddr6x 2gb module are easier to cool. Seen a few threads over the past 2 days (mainly in the wake of the 2060 12GB leaks and announcement) and it’s a lot of complaints about VRAM, specifically on the 3060ti/3070 and even 3080. Now I'm playing RE4 Remake and it took 14gb of VRAM can you imagine and for your concern every game run on 1080p! Uff. Had nVidia used 1GB chips they would've ended up with "only" 6GB VRAM which wouldn't have looked good at all, so they went with 2GB modules instead for a total of 12GB. 8GB including swap) btw Reply reply 5120x1440 is 89% of 4k. The only time a thing using more RAM is a bad thing, is when it just keeps eating up because of a memory leak which will almost always result in a crash anyway. r/buildapc • 21 days ago. 4GB of system RAM isn't nearly enough for Genshin Impact, you need at least 8 and preferably 12 or 16. 3090ti 70/72 degrees gaming in mini itx case. 5 GB of VRAM running shaders and X64 textures, but most of the time it's less. Btw, the 10210U's IGP is effectively the same as UHD 620 even if My guide on how to generate high resolution and ultrawide images. 1 comment. For effective amount you could use in games. Wait for the next-gen to drive it further, or pray the rumors of biggest Navi are true and it is faster than the 3090 and get one of those in about a month. Surprisingly on high/ultra TLOU was only using like 11-12 gigs of vram but it was using 30 gigs of ram, basically maxing out my 32 gigs. Until Odyssey G9 came out 5120x1440 monitors could only run at 120hz. Have scaling on GPU (not Display) and Aspect Ratio (not No Scaling) enabled. Go to Variables. Upon checking the Office PC mono GPU will not output anywhere near 5120 x 1440. When I choose 8gb vram,vmware told me I must change my ram to 16gb. Yeh 1080p isn't an issue for 8gb Vram and won't be for the foreseeable future barring using custom HD textures. 638-238 = 400 MB higher reporting in RDR2 than actual. Most games that I've played on my 3080 and have paid attention to the memory indicator have been around 5-6GB VRAM on highest settings 1440p. ago. As the 3060 could come with 8 or 12GB so it just depends on which one you have. level 2. will do, thanks! i am hoping this is enough, because for 1k it's got a great cpu (AMD Ryzen 5800H), a great GPU (I forgot but it wasn't bad), 16 gigabytes of RAM and 512 internal storage. The RX 580 is a value beast and is excellent for anything else. Schlutt. DisplayPort 1. 4080 or 4090 for that for sure, not the 70. A 3070 is literally designed for 1440p gaming. Discussion. I tell you mine: 7900XTX Red Devil Silent Bios with -60mv 3 Monitors 2x 1920x1200 60Hz (1x Portrait) 1x 2440x1440 120Hz ~100W - 110W. The following steps are to fix the high idle VRAM clocks for the PBP mode, specifically 2x 2560x1440 @ 120 Hz: Download CRU . Apr 19, 2022 · In the "Display" menu, at the bottom, click "Advanced Display. If you want to do some interpolation heavy stuff, I needed 24gb. Leaves enough RAM but also grants more more graphical "power". Hogwarts Legacy nearly bricked my PC last time. Absolutely nuts. The AMS cards have much more vram and may be better for development but I haven't tested that. MSI Gaming Trio in gaming mode, I hit maybe 71C. At work we have 3090 with 24gb and Right now, activating ray tracing (RT) often bumps VRAM usage past 8gb on 1440p, definitely at 4k. Here be 21:9 and 32:9 ultrawide wallpapers🚨Reddit changes The savings for US users (using the most exorbitant state) is actuality only $57 after 4 years. CanisMajoris85 • 5 min. 0 - GPU memory usage 2. It shouldn't affect the amount of vram required because of textures at least. 5120 x 1440 = 7372800 pixels At the same frame rate, yes. . Both cards would get to 40-100% VRAM usage in afterburner with mostly 2k stuff and about 150 mods. My guess is this is likely some kind of reserved amount for RDR2, which it misreports by calling it "other app" usage. Well worth it if your main OS is Windows. Most midrange GPUs will be plenty for just editing. This guide is a combination of the RPG user manual and experimenting with some settings to generate high resolution ultra wide images. It’s using 15. Don’t get me wrong, I agree they should have maybe had a bit more but the sheer amount of people I’ve seen telling Currently I am running 3 monitors, my main one runs at 5120x1440 ("Super-ultrawide") - plus 1 FHD & 1 WQHD - some might call it 5K, even though in true pixel count it has less Pixels than "true" 4K. It was like 12. Depending on what the guest graphics workload is doing, parts of it will be allocated out of guest memory, host memory, or GPU memory, and that might change dynamically. 5gb last time i saw), but it rarely closes the distance to 12gb. r/SillyTavernAI. [deleted] 5 yr. The black bars on the sides are what is baked in from Blizzard, so if you have an super Modern Intel graphics have no dedicated VRAM, and instead take what they need from system RAM. txt (I just copy paste a copied file) and change width to 5120 and height to 1440. The 9800 Pro was originally sold for $399 on 2003: if you adjust that price for inflation, that's $642. 10 GB is more than enough, you would have to make a huge effort to fill it. The game uses now 11 gb vram at 1440p on my 4070ti. Don't compare GPUs with their VRAM. I plan to connect this office PC to the CRG9 only and not use the 2 x 24" monitors. daerickdamasco. I have an 8gb 6600XT that can just about survive Extreme at 1080p, 75fps, though I keep it at Ultra normally. RTX 3060 has 12 GB VRAM and RTX 3060 ti has 8 GB VRAM. Let's not even dream of doing anything more than 1080p with trash tier 3050/3050ti with their criminal 4gb of vram. I have to shrink to windowed 2560x1440 to get 90+ FPS in most games. Yes. Results: SW 2021 SP5. 1 GB. 9GB (79. As a comparisson i have an Zotac RTX3090 Trinity Overclocked to +200Mhz Core and +800Mhz VRAM which results in around 1920-1950Mhz core with rare peaks to 2050-2100Mhz core. My host gpu (rx470) only has 4gb vram. FPS is usually between 40-60 and there’s occasional screen tearing, but that’s rare. [deleted] • 3 yr. Despite this it still lets you save the settings and run the game, it just gives you a warning message Point is, keep an eye on your VRAM usage and change Texture Quality accordingly. It is indeed smaller than 512Mb. Works great. That doesn't mean 3060 is better than 3060 ti. Additional_Fix_629. 12gb is the top for 1440p. 4k (3840x2160) is 67% more pixels than 3440x1440. There have been some whispers in the wind that nvidia plans to unveil new GPU at CES in 2 weeks, but take that like how you'd take any other rumor. It has 512mb but I think the igpu takes from the system ram too if I'm not mistaken. Space Ultrawide Pack #3 [5120x1440] 21:9 Tomorrow! :D. You can watch any benchmark review of 4070, see 4k numbers and add 10%. Many people throw 4k texture mods in for everything like they do with SSE, but in VR this can be a bit harmful. DLSS doesn't really upscale textures, so textures suitable for, say, 4K are needed when upscaling to 4K. Short answer: The best one you can get. I recently saw a review of a mini pc with the 6900hx / 680m setup (the Minisforum UM690) and it showed that you can set a dedicated amount of vram in the bios (UMA setting, video had it at 8gb), and that this can smooth out performance (1% lows I imagine). 24gb is the top for 4k. • 1 min. If you're mostly doing 1440p gaming with RT on, 12gb should be fine for years to come. Steam's Wallpaper Engine -- one time program purchase of $4 -- 5120x1440 wallpapers are supported. Others will probably work fine, it just depends. Sapphire has one for about 200 bucks. 240hz is avaliable at 3840x1080 and lower, it will work initially but Odyssey G9 running at 240hz 5120x1440 on new M2 Max. New comments cannot be posted and votes cannot be cast. Anything over 8gb vram for nvidia in laptops means you’re buying higher end. The maximum available amount is half your total system RAM, so 2GB in this case. There’s much more options available versus laptops. > I can run it on only one part of the screen in 16:9 while still being able to get 144-240fps You can downscale to 3840x1080 if the game doesn't perform well. I'd say 3080 is min spec. RDR2 is a prime example. Don't know for sure if it support that resolution though. superagentt007. 78K subscribers in the LocalLLaMA community. 0) For me I can run 5120x1440 @ 60hz & 120hz with no problems to speak of. Even without DLSS and at 8K no less it only uses a little over 10GB which is comforting. Add a Comment. Edit: A 4GB card is not future proofed at all. RDR2 is using about 3231 MB, but in game, it says it is using 2993 MB. Vram allocation can be done via bios settings. TTVDocSnipe. • 1 yr. Default for the 5600G should be 2GB, but it can allocate up to as much as 16GB as needed. 99K subscribers in the WidescreenWallpaper community. I would however, call desktop ppl more finicky. Ive ran all sorts of llama2 13b models with 4k context thanks to --exllamaHF with my RTX 3060 12GB. By the time games are using more than 8GB at 1440P the 4000 series will be out anyways. 240hz isn't an option at 5120x1440 (likely due to lack of DSC support on M1). The point of this monitor is that you'd be running it at a higher frame rate than a 4k monitor, since at best you're getting 120hz there right now. 32gb Corsair Vengeance RGB Pro 3200mhz. 16. ir wn pb km ne bk ey ew kx fq